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 | #include<cstdio>#include<cstdlib>
 #include<cstring>
 #include<stack>
 #include<queue>
 using namespace std;
 
 typedef int DATA_TYPE;
 
 typedef struct node
 {
 DATA_TYPE data;
 node *lch, *rch;
 node()
 {
 data = 0;
 lch = rch = 0;
 }
 } Node;
 
 Node nodeList[100];
 
 void print(Node *r)
 {
 if(r)
 {
 print(r->lch);
 printf("%d", r->data);
 print(r->rch);
 }
 }
 
 Node *buildTree(DATA_TYPE dataArray[], int len)
 {
 for(int i=1; i<len; i++)
 {
 nodeList[i].data = dataArray[i];
 if(i%2)
 {
 nodeList[i/2].rch = &nodeList[i];
 }
 else
 {
 nodeList[i/2].lch = &nodeList[i];
 }
 }
 return &nodeList[1];
 }
 
 
 
 
 void preOrderTraversal(Node *r)
 {
 Node *p;
 stack<Node*> s;
 while(!s.empty() || r)
 {
 while(r)
 {
 s.push(r);
 printf("%d", r->data);
 r=r->lch;
 }
 p = s.top();
 s.pop();
 r=p->rch;
 }
 }
 
 int main()
 {
 DATA_TYPE dataArray[] = {0,1,2,3,4,5,6,7};
 Node *root = buildTree(dataArray, sizeof(dataArray)/sizeof(DATA_TYPE));
 
 preOrderTraversal(root);
 return 0;
 }
 
 
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